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Calcination

Calcination

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Devlog

  • Version 0.2
    July 10, 2026 by PotofStew23
    Pretty major update! Overworld travel is in (Hit N and then TAB) as well as 2 separate map types: The Labs and the Seed Vaults. I've also added several new creature types that you might find around th... Continue reading
  • Nightly - v0.1.2
    July 09, 2026 by PotofStew23#release
    Another late night working on this one, but I think I was cooking. Minor improvements to visuals and menu clarity, quality system reworked for workbenches, *slightly* more direction from the system on... Continue reading
  • Nightly - v0.1.1
    July 08, 2026 by PotofStew23#release
    Another day, another build. This one now contains a tutorial for new players, and intro cutscene, and several other small tweaks to debris and crafting. Several new debris items were added to round ou... Continue reading
  • Nightly - v0.1
    July 07, 2026 by PotofStew23
    1
    #release
    Crafting underwent a major redesign, should be much more intuitive now. Several enemies/stalkers were added as well, including The Umbra and the Not-Deer... Continue reading
  • The Work Begins
    July 06, 2026 by PotofStew23
    1
    #rambling, #intro
    I've wanted to make games for as long as I can remember. Back in middle school, I'd tell my friends about all these ideas; "Wouldn't it be cool if you could control like 6 billion skeletons" or "I wis... Continue reading
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