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Devlog
Version 0.2
July 10, 2026
by
PotofStew23
Pretty major update! Overworld travel is in (Hit N and then TAB) as well as 2 separate map types: The Labs and the Seed Vaults. I've also added several new creature types that you might find around th...
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Nightly - v0.1.2
July 09, 2026
by
PotofStew23
#release
Another late night working on this one, but I think I was cooking. Minor improvements to visuals and menu clarity, quality system reworked for workbenches, *slightly* more direction from the system on...
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Nightly - v0.1.1
July 08, 2026
by
PotofStew23
#release
Another day, another build. This one now contains a tutorial for new players, and intro cutscene, and several other small tweaks to debris and crafting. Several new debris items were added to round ou...
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Nightly - v0.1
July 07, 2026
by
PotofStew23
1
#release
Crafting underwent a major redesign, should be much more intuitive now. Several enemies/stalkers were added as well, including The Umbra and the Not-Deer...
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The Work Begins
July 06, 2026
by
PotofStew23
1
#rambling, #intro
I've wanted to make games for as long as I can remember. Back in middle school, I'd tell my friends about all these ideas; "Wouldn't it be cool if you could control like 6 billion skeletons" or "I wis...
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